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Cities skylines assets
Cities skylines assets









The RICO mod is fully compatilble with the PropaneDragon’s Rush Hour mod and WG’s Realistic Population mod.Ī huge thanks to Boformer, Tailgunner, and BloodyPenguin for all of the design input and code they’ve contributed. It also adds RICO settings to a few generic vanilla unique building assets. It adds RICO settings to 74 popular assets that don’t have existing RICO settings. To get started, you can sub to the RICO Workshop Settings mod. To convert growable assets to RICO assets, follow the Growables with Ploppable RICO Guide. The Settings Panel Guide can be found here. Check out the Advanced Guide if you want to experiment with mixed use assets. The assets will revert back to their original ploppable function if the mod is disabled, and non RICO mod subscribers can still use the asset for its original purpose.įor asset makers who want to make their assets RICO compatible, you can follow theĪsset Creation Guide. xml file that contains the RICO settings. Mixed use buildings and unlimited footprint sizes are also possible with Sub-Buildings Enabler and Sub-Buildings Tabs.Īssets can be made to be compatible with the mod, but the mod won’t be required.Īsset authors will just need to include a. RICO buildings will function identically to their growable counterparts. The Ploppable RICO mod will convert any compatible ploppable asset to a RICO building.įor example, parks can be converted to farms, and unique buildings to offices. This mod will allow you to plop buildings that function as: Authors description: Updated for Industries DLC by Bloody Penguin.











Cities skylines assets